For most technologies, it is difficult for most people to miss all video clips. These video clips move around, driving and tripping Apple's new virtual reality (VR) headphones. And people began to state the speed of etiquette rules. VR is nothing new, but it is an important cultural moment.

Why is this important, what may mean to the future of VR, and how culture is more widely used in virtual reality. This is the critical moment of VR.

VR has been going on for about a while. If someone wants to consider that VR is indeed a fantasy of manufacturing, then we may see that it can return to Egyptians and Romans. They use architecture, art, music and light to create fantasy to entertain the public and go out of ritual purposes. In the Middle Ages, the most commonly used convex mirrors and light were used for entertainment.

Since then, this technology has improved. For a long time, creating replacement reality has always been a human practice, and even returned to our cave residence. When we created a dynamic image by drawing images on the cave wall, the flashing fire made it look like it was like a movie.

For the first time, we adopted this distance VR form and decided to stick it to our head. This was returned in 1968. The device was called "Damocles Sword" (maybe was it more interesting to naming technology at the time? ) It must be suspended!

If you are willing, there is an interesting VR history here . In this article, I am studying how VR enters our today's social and cultural system and cultural response. As a social response, the norms and rules we set are the key indicators of potentially adopting scale.

Consumer VR headphones have been about ten years. The speculation has never reached the scale of tools such as type A artificial intelligence (GAI) generated today. Last year, Apple released the IT Vision Pro product, and they called it space calculation. The main difference is that it is not only used for entertainment, but also can be used ...

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